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Ernest Adams has written 6 work(s)
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Cover for 9780131687479 Cover for 9780321643377 Cover for 9781110844777 Cover for 9781440120855 Cover for 9781437178180 Cover for 9781437046458 Cover for 9780072226607 Cover for 9781592730018
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Product Description: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industry’s leading authorities, who offers a first-hand look into the process, from initial concept to final tuning...read more
Edition summary (click for prices and details):

Paperback:

9780321643377 | 2 edition (New Riders Pub, September 15, 2009), cover price $95.00 | About this edition: To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace.
9780131687479 | 1 edition (Prentice Hall, September 7, 2006), cover price $102.00 | About this edition: For courses in Fundamentals of Game Design for all video game developers and designers With a focus on designing for the commercial entertainment market, this text teaches the principles and practice of game design and covers each of the major game genres  individually.

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This is a pre-1923 historical reproduction that was curated for quality. Quality assurance was conducted on each of these books in an attempt to remove books with imperfections introduced by the digitization process. Though we have made best efforts - the books may have occasional errors that do not impede the reading experience. We believe this work is culturally important and have elected to bring the book back into print as part of our continuing commitment to the preservation of printed works worldwide.
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Hardcover:

9781110844777 | Lightning Source Inc, June 30, 2009, cover price $30.99 | About this edition: This is a pre-1923 historical reproduction that was curated for quality.

Paperback:

9781110844753 | Lightning Source Inc, June 30, 2009, cover price $26.75

3
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Product Description: I've read about American Jews and I've read about African Americans, but I've never read a book that so brilliantly illuminates these two groups as does Ernest Adams' "From Ghetto to Ghetto." And that is because the author has been an insider in both worlds...read more
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Paperback:

9781440120855 | Iuniverse Inc, February 24, 2009, cover price $20.95 | About this edition: I've read about American Jews and I've read about African Americans, but I've never read a book that so brilliantly illuminates these two groups as does Ernest Adams' "From Ghetto to Ghetto.

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Product Description: This book is a facsimile reprint and may contain imperfections such as marks, notations, marginalia and flawed pages.
Edition summary (click for prices and details):

Hardcover:

9781437178180 | Kessinger Pub Co, October 31, 2008, cover price $35.95 | About this edition: This book is a facsimile reprint and may contain imperfections such as marks, notations, marginalia and flawed pages.

Paperback:

9781437046458 | Kessinger Pub Co, October 31, 2008, cover price $20.95 | About this edition: This book is a facsimile reprint and may contain imperfections such as marks, notations, marginalia and flawed pages.

5
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Covers the job market, demonstrations, interviews, salary negotiations, râesumâes, and networking for readers who would like to get involved in the game industry as designers, programmers, artists, or producers. (view table of contents)
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Paperback:

9780072226607 | McGraw-Hill Osborne Media, May 1, 2003, cover price $27.99 | About this edition: Covers the job market, demonstrations, interviews, salary negotiations, râesumâes, and networking for readers who would like to get involved in the game industry as designers, programmers, artists, or producers.

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A practical handbook for game developers introduces the principles and techniques of computer and video game design, analyzing key gaming elements--including worlds, storytelling, character and user interface design, core mechanics, and balance--discussing the various genres of games and their unique design patterns and creative challenges. Original. (Advanced) (view table of contents)
Edition summary (click for prices and details):

Paperback:

9781592730018 | New Riders Pub, May 1, 2003, cover price $64.99 | About this edition: The authors discuss the four main tasks of game design--imagining a game, defining how it works, describing its internal elements, and explaining it to others.

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