9781783281336 | Packt Pub Ltd, November 28, 2014, cover price $44.99 |
About this edition: Leverage the power of Lua programming to create game AI that focuses on motion, animation, and tacticsAbout This BookFocus on programming game AI rather than handling low-level resource managementBind Lua to build a script-based game AI using a C++ backend that provides hooks for graphics, physics, and resource handlingA tutorial-based approach where AI functionalities are layered piece by piece to create fully functional AIWho This Book Is ForIf you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you.