Tables of Contents for The New Media Reader
Preface: The New Media Reader, A User's Manual
xi
Perspectives on New Media: Two Introductions
New Media from Borges to HTML
13
16
I. The Complex, the Changing, and the Indeterminate
The Garden of Forking Paths
29
6
Computing Machinery and Intelligence
49
16
Men, Machines, and the World About
65
8
Man-Computer Symbiosis
73
10
``Happenings'' in the New York Scene
83
6
The Cut-Up Method of Brion Gysin
89
4
From Augmenting Human Intellect: A Conceptual Framework
93
16
Sketchpad: A Man-Machine Graphical Communication System
109
18
The Construction of Change
127
6
A File Structure for the Complex, the Changing, and the Indeterminate
133
14
Six Selections by the Oulipo
147
46
A Hundred Thousand Billion Poems
A Brief History of the Oulipo
For a Potential Analysis of Combinatory Literature
Computer and Writer: The Centre Pompidou Experiment
Prose and Anticombinatorics
II. Collective Media, Personal Media
The Medium Is the Message, 1964 (from Understanding Media)
The Galaxy Reconfigured or the Plight of Mass Man in an Individualist
Society, 1969 (from The Gutenberg Galaxy)
Four Selections by Experiments in Art and Technology
211
16
From ``The Garden Party''
A Research Center for Augmenting Human Intellect
231
16
From Software---Information Technology: Its New Meaning for Art
247
12
Constituents of a Theory of the Media
259
18
Requiem for the Media
277
12
The Technology and the Society
289
12
From Computer Lib / Dream Machines
301
38
From Theatre of the Oppressed
339
14
From Soft Architecture Machines
353
14
From Computer Power and Human Reason
367
10
Responsive Environments
377
14
Personal Dynamic Media
391
14
From A Thousand Plateaus
405
8
III. Design, Activity, and Action
From Mindstorms: Children, Computers, and Powerful Ideas
413
20
``Put-That-There'': Voice and Gesture at the Graphics Interface
433
8
Proposal for a Universal Electronic Publishing System and Archive (from Literary Machines)
441
22
Will There Be Condominiums in Data Space?
463
8
The Endless Chain (from The Media Monopoly)
471
14
Direct Manipulation: A Step Beyond Programming Languages
485
14
Video Games and Computer Holding Power (from The Second Self)
499
16
A Cyborg Manifesto: Science, Technology, and Socialist-Feminism in the Late Twentieth Century
515
28
Using Computers: A Direction for Design (from Understanding Computers and Cognition)
551
24
The Six Elements and the Causal Relations Among Them, 1991 (from Computers as Theater)
Star Raiders: Dramatic Interaction in a Small World, 1986
563
12
Towards a New Classification of Tele-Information Services
575
12
IV. Revolution, Resistance, and the Launch of the Web
From Plans and Situated Actions
599
14
Siren Shapes: Exploratory and Constructive Hypertexts
613
12
The Work of Culture in the Age of Cybernetic Systems
625
18
The Fantasy Beyond Control
643
6
The Lessons of Lucasfilm's Habitat
663
16
Seeing and Writing (from Writing Space)
679
12
You Say You Want a Revolution? Hypertext and the Laws of Media
691
14
Time Frames (from Understanding Comics)
711
26
Surveillance and Capture: Two Models of Privacy
737
24
Nonlinearity and Literary Theory
761
20
Nomadic Power and Cultural Resistance Critical Art Ensemble, 1994
781
10