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Tables of Contents for High-Resolution Computer Graphics Using Fortran 77
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Partial table of contents:
Familiarisation with Graphics Primitives and Devices.
Data Structures.
Introduction to 2-D Co-ordinate Geometry.
Matrix Representation of Transformations in 2-D Space.
Techniques for Manipuplating 2-D Objects.
Introduction to 3-D Co-ordinate Geometry.
Matrix Representation of Transformations in 3-D Space.
The Observer and the Orthographic Projection.
Techniques for Generating Object Data.
Simple Hidden Line and Surface Algorithms.
Perspective and Stereoscopic Views.
General Hidden Line Algorithm.
General Hidden Surface Algorithm.
Clipping of 3-D Surfaces and Lines.
Colour and Shading.
Shadows.
Dealing with Transparent Surfaces.
Reflections in Polished Planar Surfaces.
Discussion of More Complex Algorithms.
Projects.
Appendix.
Bibliography.